The only reason it isn't "QB-WR-WR" is because the latest patch emphasized QB bars that don't contribute nearly as much to overall rating. Thus, QBs that are rated 40 with high SR/AC, etc. are nearly as good as an 80-rated QB.
It's still the same old idea, though; duck-n-chuck with top-notch WRs.
The problem is, as Hammer has already pointed out, that you eventually run into a stout defense and it doesn't work any more. Hammer and I have had our differences, but his run-heavy teams are much harder to beat than his qb-WR-WR teams (qb in lowercase as a concession to your point about qbs being deemphasized now).
Also, we all have teams that have had great success, so yours doesn't convince me that any strategy you employ is golden because of it. Appeals to authority as a form of argument got debunked and tossed aside in the Enlightenment (circa 1650).
As for gaming the passing game and TC, the passing game bit is spot on I'm sure for that sort of system. You also imply, however, that it's the supreme system. I'm not so sure. The short game is greatly improved, and I think one could achieve similar results with a short game and receivers high in GD rather than BP (as Hammer already alluded to). I really can't say about the TC info, but if it isn't common knowledge, then I'm surprised.
All this isn't to say that this info isn't extremely helpful for those new to the game, but I think you are hyping it as a bit more than that.
It's still the same old idea, though; duck-n-chuck with top-notch WRs.
The problem is, as Hammer has already pointed out, that you eventually run into a stout defense and it doesn't work any more. Hammer and I have had our differences, but his run-heavy teams are much harder to beat than his qb-WR-WR teams (qb in lowercase as a concession to your point about qbs being deemphasized now).
Also, we all have teams that have had great success, so yours doesn't convince me that any strategy you employ is golden because of it. Appeals to authority as a form of argument got debunked and tossed aside in the Enlightenment (circa 1650).
As for gaming the passing game and TC, the passing game bit is spot on I'm sure for that sort of system. You also imply, however, that it's the supreme system. I'm not so sure. The short game is greatly improved, and I think one could achieve similar results with a short game and receivers high in GD rather than BP (as Hammer already alluded to). I really can't say about the TC info, but if it isn't common knowledge, then I'm surprised.
All this isn't to say that this info isn't extremely helpful for those new to the game, but I think you are hyping it as a bit more than that.


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