I wanted to share this so that you do not get affected by the glitched in the system.
If you LS is injured and it states that he "can" play with various degrees of risk of injury (in my case no risk), then you MUST add a LS before the game. If you have 53 men on your roster, you have to release one and add a LS. The system WILL NOT" warn you before exporting that the AI will replace the LS. I will repeat. YOU CANNOT START AN INJURED LS. If you do, the system will release a player and sign a LS and then change personnel. There is NO recourse!
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Personally, you should be able to replace a long snapper with a player on the team. If I had a throw away player i would had done that. (I did it in the past,...LOL)
If you LS is injured and it states that he "can" play with various degrees of risk of injury (in my case no risk), then you MUST add a LS before the game. If you have 53 men on your roster, you have to release one and add a LS. The system WILL NOT" warn you before exporting that the AI will replace the LS. I will repeat. YOU CANNOT START AN INJURED LS. If you do, the system will release a player and sign a LS and then change personnel. There is NO recourse!
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Personally, you should be able to replace a long snapper with a player on the team. If I had a throw away player i would had done that. (I did it in the past,...LOL)
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