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thought there was some defensive end of half/game logic changes, no?Originally posted by Steel View PostEnd of half/game logic still hasn't been fixed. *Sigh*NEWARK BULLDOGS WALL OF HONOR
DE JUSTIN JONES
LB DOMINGO PERSAUD
TE THOMAS MACOMBER
LT IRWIN KAO
WR ANDREW ROBEY
SS GREGORY BOYD
RB ALAN CRESPO
G MALCOLM "BIG KAT" SINGLETON
WR WALTER WALKER
G AMOS BAILEY
QB DWIGHT "KING" BURGER
RB GARY "THE SITUATION" JAMISON
WR JOSE HOOVER
K BUTCH SCHULZ
LB MACK EDWARDS
DE STEPHEN BRIGHAM
WR JESSE LUCAS
C NORMAN ENRIGHT
SS JUNIOR EL NIN0
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Looks like the defensive side was fixed. The offensive side? No. I have had two games since the update, in which we are at midfield with no timeouts. Touchdown wins the game, and we throw a short pass with less than 15 seconds on the clock, so we run out of time. Why not a hail mary???Originally posted by Matt View Postthought there was some defensive end of half/game logic changes, no?
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was your QB Joe Flacco or Alex Smith?Originally posted by Steel View PostLooks like the defensive side was fixed. The offensive side? No. I have had two games since the update, in which we are at midfield with no timeouts. Touchdown wins the game, and we throw a short pass with less than 15 seconds on the clock, so we run out of time. Why not a hail mary???
hahaNEWARK BULLDOGS WALL OF HONOR
DE JUSTIN JONES
LB DOMINGO PERSAUD
TE THOMAS MACOMBER
LT IRWIN KAO
WR ANDREW ROBEY
SS GREGORY BOYD
RB ALAN CRESPO
G MALCOLM "BIG KAT" SINGLETON
WR WALTER WALKER
G AMOS BAILEY
QB DWIGHT "KING" BURGER
RB GARY "THE SITUATION" JAMISON
WR JOSE HOOVER
K BUTCH SCHULZ
LB MACK EDWARDS
DE STEPHEN BRIGHAM
WR JESSE LUCAS
C NORMAN ENRIGHT
SS JUNIOR EL NIN0
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Steel,
I had a similar scenario play out in another league. I was able to determine the game engine used my next in sequence 2-minute drill play. I guess one option is to script all deep throws in the 2-minute drill section. But I don't want to throw deep on every play inside 2 minutes.
It would be preferred to have the game override the GP and throw the Hail Mary.IFL Champions: 2031-2032, 2035, 2040, 2044
AC North Division Titles: 2031-2037, 2039-2049, 2051-2052
Playoff Appearances: 2030-2049, 2051-2052
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Exactly. I try to mix it up in the 2 minute drill. The AI should be smarter than it is.Originally posted by Dawgfan19 View PostSteel,
I had a similar scenario play out in another league. I was able to determine the game engine used my next in sequence 2-minute drill play. I guess one option is to script all deep throws in the 2-minute drill section. But I don't want to throw deep on every play inside 2 minutes.
It would be preferred to have the game override the GP and throw the Hail Mary.
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